Showing posts with label Rooms. Show all posts
Showing posts with label Rooms. Show all posts

Thursday, May 1, 2014

Is Club Penguin Rewriting Its Own History?

Hey guys! Chill here. When I reviewed the Prehistoric Party, I said I had a bone to pick with that party. And here's what it is.

At the Prehistoric Party 2014, we saw several things that were inconsistent with modern day Club Penguin. It's important to remember while reading this post that all of our exploits at the Prehistoric Party from 2013 and 2014 affect Club Penguin for years to come, completely erasing major events from Club Penguin in 2005, 2006, and 2012, and changing penguin life during those times drastically.

First of all, this year Rocky's Pizza (obviously the prehistoric version of the Pizza Parlor) was added to Prehistoric Club Penguin. However, there was a Pizza Parlor Opening Party in 2006, and prior to this, pizza wasn't available in Club Penguin.
From Rocky's Pizza, we now know that the Pizza Parlor (and pizza itself) has existed for Club Penguin for MILLIONS of years! In fact, Gary says that while with Garugg the Ugg Ugg in the past, he invented the first ever pizza. Does this mean that, by time travel, Gary opened the Pizza Parlor millions of years early, therefore making pizza exist on CP for millions of years, and COMPLETELY ERASING an ENTIRE PARTY from Club Penguin history forever! Unless Rocky's Pizza was for whatever reason destroyed and then rebuilt as the Pizza Parlor in 2006... but I highly doubt that.
Next up - the Coffee Shop. The Coffee Shop has existed for a very long time without question - it never had an opening party, it was at both of the Prehistoric Parties as the Yum Yum, and it was even in Club Penguin's predecessor, Penguin Chat 3. However, at both parties, smoothies were found at the Coffee Shop, implied by fruit from the Smoothie Smash game seen on the shelves.
Now, prior to August 2012, smoothies were nowhere to be found at the Coffee Shop. Ketchup and mustard, sure, but no smoothies. While Gary may not be responsible for this one, this is still rewriting the events of the Adventure Party: Temple of Fruit, where Smoothie Smash and smoothies were introduced to the island and sold at the Coffee Shop.
And finally, puffles. Puffles weren't discovered in Club Penguin until November 2005. However, Garugg ends up discovering Dino Puffles millions of years prior, which causes Gary to return to the past. While this doesn't seem to be a case of time traveling itself messing with anything, this means that puffles were discovered millions of years ago.
However, this could be explained by the fact that we took all the Dino Puffles to the present with us, therefore fixing this particular time hole, but if that were so, how did modern puffles come to be? If their prehistoric ancestors were all removed and taken to 2014, then the 2005 puffles certainly couldn't of existed on Club Penguin Island.
Also, while it doesn't directly affect the timeline of Club Penguin, collecting dino eggs could've caused dinosaurs to go extinct by removing those eggs from their nests. If these prehistoric parties never happened, perhaps dinosaurs would still be with us on the island today.

HOWEVER: There are two very simple explanations to explain this. The first is that Club Penguin wants to keep these places recognizable. However, the Coffee Shop is still iconic without smoothies - it's the COFFEE Shop. We were fine without a prehistoric Pizza Parlor last year.

The second explanation is that Club Penguin wants to keep these parties simple for kids - two of the major time holes happened in the first year of Club Penguin's existance. It's possible that, now that employees like rsnail, Screenhog, Gizmo, and Billybob, who were there when these original events happened, have all left the company, that newer employees didn't do their research while creating this content.

Plus, there aren't that many players left from the early days to complain about this. Sure you can read about these events in the yearbooks, but what little kid would care, or even think about it for that matter?

Chill is out, peace!

Thursday, January 30, 2014

2013 in Review: The Best - 2013 Awards (3/3)

Hey guys! Chill here. Welcome back. Today I'll be talking about what Club Penguin did best in the past year.

Best Parties of the Year
Marvel Superhero Takeover
That's right, parties. Normally I would only do one but I have two equal favorites this year. Anyway, the first one is the Marvel Superhero Takeover. It improved a TON on what 2012 started. Although the power gloves weren't as great as the first's, the robots were awesome and fun to mess with, and have snowball fights. Superhero Bounce was awesome and paved the way for future party games which are now more or less a staple. Adding to that the awesome decorations and music and you've got yourself an amazing party. It doesn't even really feel like a takeover.

Teen Beach Movie Summer Jam
This party was FANTASTIC. Although it wasn't too great for a Music Jam (just like the Make Your Mark: Ultimate Jam) it was amazing for a Summer Party, which we've finally got for the first time since 2008, after which Club Penguin started to make things more "equal" for users all across the world, getting rid of things that celebrate events or cultures in certain places, like the Summer Party or Winter Fiesta. Anyway, the Teen Beach Movie Summer Jam had some amazing music, decorations, and the highway and surf wave were both awesome. Add to that TONS of cool free items, most of which were available for non-members as well! I can't really think of anything bad at this party.

Best Catalog of the Year
August 2013 Penguin Style
While January's edition of Penguin Style was terrible, August's was pretty great. Although some of the items are on the "meh" side at first, new items like the Pink Ice Cream and Green High Tops are pretty cool. Also, tons of returning Summer favorites - I've ALWAYS loved Summer on Club Penguin. Not to mention this catalog features the return of my favorite wig of all time, The Side Swept. There's also the hidden gem the Hawaiian Shirt which hasn't been seen since 2008. Cool, huh?

Best Game of the Year
Card-Jitsu Snow
Well it was really the ONLY game of the year besides Spy Drills so yeah... but at least it fits here. The latest addition to the Card-Jitsu series is a great one, even if it is really different. It has some nice music, TONS of prizes, cool new characters (Sly for the win!) and there's even four different environments you'll find yourself battling Tusk and his frosty fiends in. Sensei even helps out in the final battle which is really cool - especially when all of the ninjas do a combo with Sensei. Even though it's hard and you'll find yourself losing often, the game in itself is fun to play. And it's not all bad if you lose - you can still get coins.


Best Party Game of the Year
Puffle Chase
That's an easy decision. Operation: Puffle's Puffle Chase was AMAZING! It was a quick and fun game that made you want to play over and over again. Add to that you got some great items from playing, and even more items if you had a Gold Puffle, and tons of coins. Seriously, I got rich just from playing THIS GAME.

Best Room Makeover of the Year
Everyday Phoning Facility
You may be thinking, "But Chill! The Everyday Phoning Facility is such a boring room!" Well, it WAS. The Everyday Phoning Facility went from a dull drag to an awesome hangout. What used to be an empty gray room is now an awesome office. It's also a LOT less suspicious to hide the EPF. I mean seriously, if there's an empty gray building you know it's hiding something. But this is a bit more secret - if it weren't for the Director ASKING YOU if you want to join the EPF. Aye aye aye...

Best Mascot Visit of the Year
Rockhopper in September
ROCKHOPPER!!!! Rockhopper's always been a lovable character - in fact he was the original mascot. Before 2008, when the Penguin Band and Gary became mascots, he was the ONLY mascot. He came on his ship the Migrator several times a year for a week or two, bringing goodies and Treasure Hunt. But this year... where was Rockhopper? Rockhopper was nowhere to be seen until September, NINE MONTHS after his last appearance at the Holiday Party 2012. So I think it's safe to say everyone was glad to have him back.

Best Mascot Change of the Year
Rookie...?
None of the mascot changes CP made this year were really good - in the case of Rockhopper and Gary, they kind of lost it. Other changes were nothing more than adding a body item, as was the case with Aunt Arctic, Cadence, Sensei, and Rockhopper as well. Others like PH got a full wardrobe re-do. These outfit changes really aren't enough to warrant the best change. So I'll have to go with Rookie, who didn't get changed at all. Congrats Rookie! Err, woohoo?

Best Video of the Year
Star Wars Takeover - Official Cinematic Trailer
Ironic that the party I named WORST of the year has the BEST video of the year, eh? When I first saw this trailer, I was BLOWN AWAY, and it got me so excited for the party. Epic animation, plus music, and... yeah... Comical villains (Darth Herbert coughing, stormtrooper sneezing and then getting elbowed by another stormtrooper)... It was amazing. Too bad I can't say the same for the party it goes with...
Well, that wraps up 2013 in Review. I'll be getting reviews out for Operation: Puffle, the Holiday Party, and the Prehistoric Party soon, along with a few other posts.

What did you guys like best about 2013? Leave a comment!

Chill is out, peace!

Thursday, January 16, 2014

2013 in Review: The Worst - 2013 Un-Awards (2/3)

Hey guys! Chill here. In part two of my three-part 2013 series, I'll be talking about the worst we've gotten. Let's get going!

Worst Party of the Year
Star Wars Takeover
The Star Wars Takeover was a piece of junk. There really was nothing good about it besides the music, some party rooms, and a few items. The games were irritating, boring, or go from insanely hard to insanely easy. The Dock was the only room that was decorated on the island. I was hoping for something epic, like an outer space sky and futuristic buildings. Did I mention the lightsaber game? THAT was annoying. There are no rules so it's basically just a guessing game. A lot of the items have very weird looking beaks. This party could've been a LOT better in many ways. If this comes back, I hope CP decorates the actual island, makes the games more fun and less repetitive and difficult, and get rid of the weird beaks on items, that is if they haven't added it to our actual avatars by then. 

Worst Catalog of the Year
January 2013 Penguin Style
This catalog had tons of terrible items. While some of them were okay, none of them are becoming my personal favorite anytime soon. While it DID finally add Items for Everyone, there are tons of ugly items. Fuzzy Coat and Tights anyone?  How about the Green Overshirt or The Too Cool? This catalog also made the brand new art style, which penguins were trying to get accustomed to, not look any better. This catalog also, unfortunately, started making Penguin Style catalogs where the items are not related to the party at all. The only thing that even hints the (at the time) upcoming Prehistoric Party were two backgrounds. On the bright side it did have Arctic White.

Worst Game of the Year
Spy Drills
Zzz... oh sorry, I fell asleep because of how boring this game was. While it does bring back the old Field-Ops games (and I really have nothing against those) it is incredibly boring and hard. If you want to earn medals (then again there haven't been new EPF items for a long time so you don't really need them) you have to complete a three-op challenge and if you mess up a single one, you're done for. And that stinks because the challenges are pretty hard already. While this isn't necessarily a BAD game, it's very boring and I don't think it's anyone's favorite, or will be anytime soon.

Worst Party Game of the Year
Infiltrate the Death Star
Ha! You thought Spy Drills was boring? Wait until you hear about Infiltrate the Death Star, a party game at the Star Wars Takeover. Basically all that happens is you move the blocks to get the key to the "exit". That's all. It's very easy and very boring. PLUS, we've already seen this before. Club Penguin already used this game as "Ice Jam" on the Beta Team and "Unlock" during Operation: Blackout. All they did was change the graphics - oh, and add an R2-D2 Puffle which is apparently there to "help" you even though it does nothing. This is hands down Club Penguin's worst party game this year.

Worst Room Makeover of the Year
Mine Shack
The new Mine Shack is... ehhhh... well, kind of out of place. What used to be the exterior of a mine is now the entrance to a school. They also removed the interactive garden features which I found to be pretty fun while passing the time. It just seems weird how suddenly advanced it is, and now it has PAVEMENT. Why? I don't see cars on Club Penguin! The only time cars really belong are during parties that call for them, such as this year's Marvel Superhero Takeover, or by extension Teen Beach Movie Summer Jam. It just seems really out of place and I think Club Penguin could've made another room for the School's entrance instead of slapping it on the Mine Shack.


Worst Mascot Visit of the Year
Rookie at the Halloween Party
Don't get me wrong, I like Rookie. He's one of my favorite characters. But I just can't see why in the world Club Penguin chose HIM of all people for the Halloween Party. In Gary's absence Rookie visited instead, and ordered way too much candy and some of it was cursed. So yeah. The thing is I don't see how Rookie fits in at Halloween ANYWHERE - a goofy guy who always messes up? At least Gary sort of fit, considering scientists ARE a part of Halloween. Mad scientists, anyway. They could've easily not had anyone at the Medieval Party and have Gary here instead. Or even have Rookie at the Medieval Party! It would make sense, he could botch some potions or something. Even the Penguin Band could've been a better choice with Ghosts Just Wanna Dance, and they didn't get ANY appearances this year besides the My Penguin launch, and Rookie already had one when the school opened in July.

Worst Mascot Change of the Year
Rockhopper
Unfortunately Rockhopper seems to be a little bit... kooky. Ever since September when he returned he's been acting very strange and seems more like a real pirate than a friendly visitor to the island. For example, Rockhopper talks about battles at sea and stealing treasure from monsters more often than he does finding treasure like he used to. Also, he seems to be somewhat of a liar now. There are TONS of origins for his new coat, all told by the captain himself - one tells of it being made by a sewfish, while another talks about him trading for it with a seagull. Maybe Rockhopper decides his previous story isn't adventurous enough and makes a different one. For all we know he could've found it in the back room of the Clothes Shop. Speaking of Rockhopper's sanity, who in their right mind would put CHRISTMAS LIGHTS IN THEIR BEARD?

Worst Video of the Year
PUFFLE CHICKEN!!!!!!
Uhh, yeah... I have NO clue what Club Penguin was thinking when they made this video. And I have NO clue what Club Penguin was thinking when they said, "Hey, I have a great idea! Let's post that Puffle Chicken video to our YouTube channel! They'll love it!". So yeah. This video is just really weird and uh... yeah. I really have nothing else to say. It's just... yeah. Even though I really like the Puffle Chicken itself, there really is nothing good about this video. I think it was made as a joke to trick players when they tried to click on the Ultimate Mega Dragon potion for the Medieval Party potion video, which explains its weirdness.

Next I'll talk about the BEST Club Penguin had to offer in these categories. See you guys then!

Chill is out, peace!

Friday, November 15, 2013

Today's Updates: The Gold Puffle, New Furniture, Room Updates, and More! (Part 2)

Hey guys! Chill here. Last time on Today's Updates, I covered the Gold Puffle Quest and the brand new Furniture Catalog. Today I'll be going over the room updates and redesigns, the new stage play, as well as a few minor updates around the island.

First of all, the Pet Shop.
 Now, the only thin that may look new to you is the Gold O'Berry dispenser, and the fact that some of the items are gone because of it. However the Adopt A Puffle area has gotten a little facelift, some of the toys have been moved, and there are new toys scattered about, such as the half-pipe you can see near the bottom, as well as the cloud with the rainbow coming out of it, and the gold jackhammer. Next up, the Mine!
First of all, let me just say - I'm SO glad they didn't redo the caves. Even though new objects and such have been added, the mine walls and floors have been untouched. Anyway, the most obvious thing is that there are wood boards and stuff all over. Also, the Cart Surfer area has been updated, with a new minecart design, upgraded sign, and a little cart-riding penguin with a black puffle on top.

One thing that confuses me though is how all this happened. Where the Cave Mine's entrance used to be is an exit up to the Mine Shack, which is FINALLY added. In the Club Penguin: Elite Penguin Force game for Nintendo DS, there was a mechanical lift in the Mine that took you up to the Mine Shack, but this is the first time we've ever been able to get up to the Mine Shack without using the map, spy phone, or whatever.

So, the Cave Mine is gone, right? Wrong.
Yeah, somehow the ENTIRE Cave Mine, Hidden Lake, and Underwater area managed to move from one end of the Mine to the other. It's very weird and I have no idea how this happened. It's clearly the old Cave Mine, since it connects to the Hidden Lake and several of the features in the old version of the room are still here, such as digging for coins, and the old coffee table.

Now, I understand them being able to move the Pet Shop over to make way for the Puffle Hotel, because that's a building. But how did they move an entire set of caves without disrupting anything? Okay, let's stop for a minute for a bit of a geographics lesson.

Based on the setting on Club Penguin's map, when you go in to the Mine, you're facing towards the Cave (or the Underground Pool), coming off the Cart Surfer tracks. To your right, the Cave Mine. We all know the Cave and the Boiler Room are under the Plaza and the Town, however there's an inexplicably long doorway that goes under the Snow Forts and past the Gift Shop... anyway, the Cave Mine would be under the path that leads to the Forest from the Mine Shack, like so. That easily places the Hidden Lake at the Forest, where another aboveground entrance is. That would put the Underwater Room either near the Cove, or at that lake overlooking the Town on the map. Trivia: This area is actually the Welcome Lake, which starting in June 2011, when penguins logged on for the first time they would see this room.

Now, we have a well-balanced theory here, besides the inexplicably long doorway. Oh well.

But when the room designs appear, the Mine, Cave, and Boiler Room are still balanced except for that inexplicably long doorway........grumble grumble

Since the Cave Mine is moved, it ends up in the wilderness of Club Penguin now. The Hidden Lake is inside of a mountain, and the Underwater Room just falls off the face of the earth or something. And then there's still the entrance at the Forest to the Hidden Lake, so is it like a two-way magic portal that fairies and pixies and all kinds of enchanted woodland creatures live in? Aye caramba...

ANYWAY, enough of my nerdy rambling. The last redesigned room is the Mine Shack. The shack itself has received some minor updates, and that's about it.
Next up, the Stage has a new play. To celebrate the Gold Puffle's discovery, Quest for the Golden Puffle is back! Unfortunately the traps haven't worked for a while, so standing on the gold puffle panels won't activate the snowballs or the boulder anymore...
Also, just an interesting thought I had - anyone remember Yukon's line, "These weren't the puffles we were looking for."?
Well, maybe we should listen to Yukon's pop culture references a lot closer from now on...
Anyway, the play is exactly the same as before. Well, almost. Where's the Keeper of the Stage? Hmm...
Also, PH is visiting for the discovery of the Gold Puffle, with a brand new background.
As for the more minor updates, puffles around the island have disappeared and there are missing posters in their places. As I previously mentioned, the Keeper of the Stage has vanished, along with the Keeper of the Boiler Room, the Black Puffle outside of Puffle Rescue, and Plok, the Orange Puffle from the Box Dimension. Herbert is definitely up to something here...
There's also a brand new pin, which can be found at the Lighthouse. It's called the Herbertech pin. Who knew Herbert had his own company!
Last but not least, there's a new image on the homepage for Operation: Puffle. Herbert appears to be mind-controlling the puffles, with a GOLD remote that suspiciously has the same glow that the Gold Puffle does, and agents trying to free them by taking the helmets off their heads. Dun dun dun... get ready agents!
If you guys missed the first part, you can find it here: Part 1

Chill is out, peace!

Saturday, October 5, 2013

November Party Speculation

Hey guys! Chill here. So, this might be a little early but I've been thinking about November's party, and I think I might know what it is...

Thanks to an interview with Spike Hike, we know that the November party will involve being lost in the wilderness. We also know that according to a comment posted by Spike on Club Penguin Memories, there is another EPF mission coming up, and it will have something that many penguins have been asking for for a long time, as well as reveal a big secret that's been right in front of our eyes the whole time.


What does this mean for November's party? Well, if this event is as epic as Spike says, they probably wouldn't squeeze it in with Halloween or Christmas. No, they'd give it its own month. So now we probably know that November's party will involve the wilderness and the EPF. And something that penguins have been asking for for a long time could mean the wilderness, which we originally saw in the PSA missions and later the EPF Nintendo DS games, will become actual rooms that we can explore.
So what about this big EPF mission? Well, in the Halloween Party advertisement video Club Penguin released, you can see Herbert for a few seconds behind the trees. Herbert also appeared in the last Halloween Party video too back in 2012, Ghosts Just Wanna Dance. And after that happened, something HUGE in the EPF happened - Operation: Blackout. So this no doubt means Herbert is back and up to something big.
We also know that there will be some all new surprises for puffles coming this November, as confirmed by Club Penguin's own membership page. This probably doesn't mean new FEATURES for puffles, so what could it mean?
The Puffle Hybrids. What are the Puffle Hybrids you ask? For over a year now Club Penguin has been teasing us with Puffle-Animal creatures that we have never been able to adopt, dubbed Puffle Hybrids by fans. They are the following:
  • Raccoon (seen at the April Fools Party 2012 as a drawing and in the Puffle Trouble video)
  • Monkey (seen at the Adventure Party Temple of Fruit as a statue)
  • Bat (seen at the Halloween Party 2012 and resurfacing in Halloween Party 2013 commercials)
  • Unicorn (seen at the Halloween Party 2012 as a statue and later as a transformation at the Medieval Party 2013)
  • Reindeer (seen at the Holiday Party 2012 as a transformation)
  • Bird (seen at the Holiday Party 2012 as a statue)
  • Dragon (seen in the January 2013 issue of the Spanish Club Penguin Magazine and later as a transformation at the Medieval Party 2013, with a slightly different design)
  • Squirrel (seen at the Club Penguin Media Summit in April 2013 on the wall)
  • Chicken (seen at the Medieval Party 2013 as a transformation)
 So, either the Puffle Hybrids will play a big role here or we'll be able to adopt one. (I think perhaps the Squirrel Puffle or Raccoon Puffle would fit best if adoption is the case).
 Speaking of Herbert and puffles, way back in Mission 9 of the PSA Herbert mentioned a plan with puffles, but that never came to light. Could this finally be the fulfillment of that? It's been a really long time since that happened, and Herbert has had several plans since (Waddle Squad, The Veggie Villain, Herbert's Revenge, Field-Ops, System Defender, Battle of Doom, Puffle Trouble, Operation: Blackout, Operation: Hot Sauce, and Star Wars Takeover) but you never know.
 
 
 
So, to sum it up, here's what I think is happening. A big EPF mission in the wilderness involving Herbert and his plan to capture the Puffle Hybrids. Maybe? It could logically happen, you never know. I guess we'll just have to wait and see.

Chill is out, peace!

Wednesday, May 22, 2013

A Brand New Dojo Courtyard

Hey guys! Chill here. Today I'll be talking about the revamp of the Dojo Courtyard. You all probably know the Dojo Courtyard - although the Dojo had been around since at least very early 2006, Card-Jitsu and the Dojo Courtyard never existed until November 2008. During the Halloween Party 2008, there was a huge storm, bigger than any other at the time and any that has ever happened since. It caused damage to the Dojo, in the process exposing the Dojo Courtyard. Sensei suddenly appeared, however at this point was known by no other name than ????.

Eventually it got dug out and we got to see the Dojo Courtyard for the first time ever, and what was under all that snow.
However these days it looks a little different.
Anyway, Ninja, a Club Penguin moderator, recently tweeted this screenshot of a revamped Dojo Courtyard.
As you can see, the ground and Puffle Statues have been changed to look a lot more ancient, and you can see a bridge to the Snow Dojo and the Water Dojo. The rest is blocked by Sensei. However, in Daffodaily5 and Polo Field's new Card-Jitsu video, you can see more clearly the remodel.
Here you can more clearly see the bridge to the Water Dojo. Also, the Ninja Hideout unfortunately appears to be removed.

What do you think of these changes? Love them? Hate them? Would you like more of a compromise? Are you sad about the Ninja Hideout's removal? Tell me in the comments!

Waddle on!

Friday, April 12, 2013

Gadget Room is back?

Hey guys! Chill here, once again. So, anyone who's played a PSA mission or two probably knows about the Gadget Room. It was Gary's lab, but you could never access it in-game... Only in the missions.
Of course, nothing has been heard of the room ever since the Popcorn Explosion way back in May 2010, and even then we weren't able to access. So, after the EPF took over, everyone pretty much went on their lives, without really paying any mind to the Gadget Room since then. However, in the new newspaper we saw THIS...
Ta-da! As you can see, Gary seems to be hard at work in the Gadget Room. You can also see inventions seen in the PSA Missions such as the Test Chamber, Thingamajig 3000, java bag tied to a balloon, jet pack, rocket, and the board that holds the self-destructing note. So, here's my theory.

Noticed that in the Command Room, there's now a lab that non-members drop in their evidence during Operation: Hot Sauce? Here's my theory... The Gadget Room was rebuilt by Gary under the Command Room, who salvaged everything he could out of the popcorn. Then, just now he added the Lab aboveground, which has tubes leading down to the Gadget Room, therefore dropping the evidence down to Gary allowing him to prepare the TraceTracker 100.

So, what do you guys think? Do you think my theory is correct? Do you think we'll eventually be able to go into the Gadget Room in-game? I hope so! Comment below on your thoughts.

Waddle on!